Anyone who says “customers are dumb and don’t read the EULA” should read this thread full of highly intelligent indie devs having an insightful debate about engine EULAs and their legal ramifications!https://forum.unity.com/threads/recent-tos-update-blocks-the-use-of-spatialos-to-make-games-in-unity.610447/ …
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Replying to @TimSweeneyEpic
A comment from that threadhttps://forum.unity.com/threads/recent-tos-update-blocks-the-use-of-spatialos-to-make-games-in-unity.610447/page-4#post-4086415 …
1 reply 0 retweets 2 likes -
Replying to @bigopon_777
Haha, actually though I first heard of this controversy at 1pm, Herman @ Improbable and I agreed on the fund at 6pm, live edited the announcement in Google docs till 7:30pm, released at 8pm.
9 replies 8 retweets 68 likes -
Replying to @TimSweeneyEpic @bigopon_777
Whenever someone infringes the rights of independent developers to freely choose and combine engines, platforms, services (including, self-interestedly here, Epic’s own services!) the air raid sirens go off and we move quickly.
3 replies 2 retweets 54 likes
Herman @ Improbable and I were chatting about making some sort of joint statement of principles. I asked if Epic could help any particular developers financially with a transition. He suggested the fund. And Epic had already been working on fund stuff via Unreal Dev Grants.
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