Who needs to pay for marketing with competition like this, right?
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those who cant compete with their tech will look for other ways to contain creativity. sad.
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Praise be!
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必要な比率はにたような物か
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If Unity didn't rectify that, that'd be very unfortunate. The studios that can afford spinning up cloud servers are the kinds that have their own preferred platform, orchestration methods, and already-trained teams that manage them.
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But out of curiosity, for the smaller shops that can't justify budgeting for cloud hosting, are there plans for Unreal to implement some form of semi-OOTB host migration like what Unity provides? It would be great to see competition there as well.
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Damn son
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Tim any plans in the future to include native C# support?
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