Hi @TimSweeneyEpic & @ID_AA_Carmack Any idea why developers don't use almost unlimited realistic programmable context sensitive voice synthesis rather than limited recorded phrases for game characters that become irritating fast? Compute limitations, not realistic enough or both?
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Thanks Tim. Maybe if Google licence the voice engine that powers their
#Duplex AI assistant then we'll get there https://youtu.be/D5VN56jQMWMThanks. Twitter will use this to make your timeline better. UndoUndo
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Here’s the user map that made bad voice synthesis famous:https://m.youtube.com/watch?v=RuX87AoP5EY …
End of conversation
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