Current multiplayer developers use two very different transaction frameworks: slow but robust revision control for code, and very loose but fast networking protocols for game state interchange. The need for global transaction consistency will force these to converge.https://twitter.com/TimSweeneyEpic/status/1076229994018422787 …
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This concept is fundamental to providing persistent online services at large scale, and many projects like Cassandra, BigTable, MongoDB, etc. have been created to solve it on the back end. Now they're packaged up and sold as cloud services which many apps rely on as well
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If you're looking for specific names of companies which use those technologies to provide realtime global transactional consistency to billions of users using a web stack we've got Facebook, Google, Amazon, Uber...include Redis and you've got Twitter, Snapchat, and many more
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