I'd like to propose an object oriented extension to C - It's standard C - But every source file is an independent object that runs in an isolated address space - Objects are spawned by executing other files, and can only communicate by message passing
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Replying to @jckarter
These types of systems have all the data races and synchronization problems of the shared memory multithreading model, requiring the programmer to implement the same kinds of ad hoc synchronization protocols for every kind of race that may occur.
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Replying to @TimSweeneyEpic @jckarter
I don't know Erlang but didn't they manage to "define the problem away"?
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Replying to @tamas_kenez @jckarter
Erlang programmers tend to engage in thorough planning and write code very, very carefully, as an airplane control systems programmer might. If you did that in C++, you could expect similar results.
4:43 PM - 17 Dec 2018
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