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TimSweeneyEpic's profile
Tim Sweeney
Tim Sweeney
Tim Sweeney
@TimSweeneyEpic

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Tim Sweeney

@TimSweeneyEpic

Epic Games founder & CEO

epicgames.com
Joined August 2013

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    1. Raja Koduri‏Verified account @Rajaontheedge 15 Nov 2018
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      Spent several hours last week in Portland with ⁦@TimSweeneyEpic⁩ and Jim. Great insights from Tim on the server side computing challenges and opportunities, based on learnings from fortnite user growth.pic.twitter.com/gbqlTr8OzD

      12 replies 23 retweets 147 likes
    2. BoMbY‏ @m_BoMbY 15 Nov 2018
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      Replying to @Rajaontheedge @TimSweeneyEpic

      You mean like in "streaming games from the cloud"? As soon as you fix bad ISPs, low bandwidth, traffic limits, and high latency, I'm sure this is going to be somewhat successful for non-competitive games.

      1 reply 0 retweets 0 likes
    3. Tim Sweeney‏ @TimSweeneyEpic 15 Nov 2018
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      Replying to @m_BoMbY @Rajaontheedge

      I’m a skeptic of pixel streaming for gameplay. Was suggesting linking together tens of thousands of machines into a unified, coherent address space to run massive-scale distributed simulations. Much easier problem to solve! 😀

      6 replies 2 retweets 17 likes
    4.  🤓‏ @science_dot 15 Nov 2018
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      Replying to @TimSweeneyEpic @m_BoMbY @Rajaontheedge

      I assume you’re joking but massively parallel simulations do not require coherence across nodes or a unified address space. 99% of the codes use MPI, which provides messaging semantics. A few folks use PGAS, which is not coherent but a kind of unified addressing.

      2 replies 0 retweets 0 likes
    5. Tim Sweeney‏ @TimSweeneyEpic 15 Nov 2018
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      Replying to @science_dot @m_BoMbY @Rajaontheedge

      Message passing is sort of the assembly language of distributed systems. The hard higher-level part is coordinating consistent operations involving multiple objects while lots of things are going on in parallel.

      1 reply 0 retweets 2 likes
      Tim Sweeney‏ @TimSweeneyEpic 15 Nov 2018
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      Replying to @TimSweeneyEpic @science_dot and

      This is typically done by implementing every interaction as a custom messaging protocol and trying to understand and patch up all of the ways they all might race or deadlock.

      6:37 PM - 15 Nov 2018
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      • The alternator Polyvios Pratikakis Raja Koduri
      0 replies 0 retweets 3 likes

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