@TimSweeneyEpic Thoughts on ray tracing? the fact that you seem to have to run a game at 1080p to even consider using it is very disappointing, seems to run like a snail on RTX
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i think one tradeoff is that the cards don't yet have enough power for devs to be able to ray trace everything so they kinda have to pick and choose
Thanks. Twitter will use this to make your timeline better. UndoUndo
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It’s true from a CEO’s point of view! For engineers, there’s a lot of work, but NVIDIA’s RTX and Microsoft DirectX Ray Tracing APIs are much higher level and more automated than one might expect from looking at just the new silicon that’s been added.
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