@TimSweeneyEpic @ID_AA_Carmack what is a "ray" when nVidia say the RTX 2080 Ti does 10 GRays/sec? One whole path from eye to light source including all bounces, or one single bounce?
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thanks a lot. why are bounding volumes relevant here? i can imagine a ray exiting into the void outside a level, but i don't think that's it, right?
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oh, are you saying that the ray interacts with a list of triangles all at once, but that list is culled to be within e.g. a single BV or multiple BVs?
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