Tweetovi
- Tweetovi, trenutna stranica.
- Tweetovi i odgovori
- Medijski sadržaj
Blokirali ste korisnika/cu @The_BenMears
Jeste li sigurni da želite vidjeti te tweetove? Time nećete deblokirati korisnika/cu @The_BenMears
-
Ben Mears proslijedio/la je Tweet
A small prototype: I generated a tile-able liquid-mesh with
#Houdini and move several instances of it along an spline in#UnrealEngine. More details in my#realtimevfx-thread: https://realtimevfx.com/t/simon-trumpler-vfx-sketchbook/4177/35 …@sidefx@UnrealEngine#gamedev#flip#Simulationpic.twitter.com/g7o1MLMHJaHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Ben Mears proslijedio/la je Tweet
wrote a little python to help export sockets from
@sidefx#Houdini into@UnrealEngine. Looks for a particular point grp and creates a network with nulls at each point, ref to the orig geo and a ropnet/fbx export ready to write the UE4 ready file to disk. Fun little script. :)pic.twitter.com/woDIoQSZPEHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Ben Mears proslijedio/la je Tweet
Houdini この前の続き noisefiled +polywire animation
#Houdini#3DCGpic.twitter.com/alJnV8j2QJPrikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Ben Mears proslijedio/la je Tweet
Little practice to test some concepts for a bigger setup. Each copy take care of bounding box of all other books to be place. Then, there is a collision detection to control length of the stack. https://youtu.be/s-S6sp0ZbKI
#Houdini#sidefx@The_BenMears#gamedevelopment#gamedevHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Ben Mears proslijedio/la je Tweet
Hope everyone has had a great
#GGJ2020 here's our little#madewithunity game https://youtu.be/-gRKr1GS-B4 wouldn't have been possible without@sidefx 's#Houdini!#globalgamejam2020#gamedev#cuteHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Ben Mears proslijedio/la je Tweet
New tutorials soon HOUDINI + UNITY! Houdini: Vellum "soft bodies" Unity: AbstractFX in RealTime Render! Waiting for renders is a thing from the past
@madewithunity @unitytechnologies#motion#houdini#houdinifx#sidefx#mdcommunity#vfx#howiseedatworld#madewithunity#unitypic.twitter.com/lQpyPXJhBGHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Ben Mears proslijedio/la je Tweet
A quick breakdown of the automatic rigging and skinning for the VR softbody physics I've been working on. You can go from arbitrary model -> realtime simulation in just a few minutes.
The auto skeletonization/skinning is built with @sidefx#Houdini.#vfx#gamedev#indiedevpic.twitter.com/XHMZf6LcjJPrikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Ben Mears proslijedio/la je Tweet
We won the 3rd place of Global Game Jam 2020 in Krakow! I will do a breakdown of how it was made using Houdini & Substance for 90% of the models on Twitter soon :)
#Houdini#madewithunity#GameJamWithHoudini#globalgamejam2020#hdrp#SubstancePainterpic.twitter.com/1mLpkbJrFNPrikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Ben Mears proslijedio/la je Tweet
Equilibrium - done in
#Houdini and#Unity - modeling - rigging - animation for the#GGJ2020#GGJ20#GameJamWithHoudinipic.twitter.com/mPV0v3YnXX
Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Ben Mears proslijedio/la je Tweet
Fully procedural islands with
#Houdini - done with Heightfields for our game Equilibrium#GGJ2020#GGJ20#GameJamWithHoudinipic.twitter.com/i7ejtOMyh7Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
"29,122 attendees from GDC 2020, details including emails and phone numbers: Basic - Name,Email,Title,address,Company,Website=$2,124 Premium - Name,Email,Title,address,Company,Website, Revenue, SIC code, Industry, Phone, ZIP code=$2,462" How'd they get the attendee list?....
Prikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Ben Mears proslijedio/la je TweetHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi
-
Ben Mears proslijedio/la je Tweet
Global Game Jam is nearly here!
#GGJ2020 https://globalgamejam.org/news/ggj20-nearly-here …pic.twitter.com/CVqVn7SSPI
Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Ben Mears proslijedio/la je Tweet
I made some Doric Columns
#UE4#houdini#gamedevpic.twitter.com/P9Yi6N4ueRHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Ben Mears proslijedio/la je Tweet
Learn Houdini Geometry Essentials, New at HipFlask https://lesterbanks.com/2020/01/learn-houdini-geometry-essentials-new-at-hipflask/ …
#Houdinipic.twitter.com/7RXrakVLNY
Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Ben Mears proslijedio/la je Tweet
REALTIME FX FOR GAMES AND CINEMATICS - HOUDINI WORKSHOP The ideal workshop for anyone interested in gaining a full understanding of how to use Houdini and Unreal engine to create high-quality FX for games and cinematics. ENJOY A 20% DISCOUNT. CODE: 202020 https://rebelway.net/realtime-fx-for-games-and-cinematics …pic.twitter.com/aQSzV7Tsqx
Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Ben Mears proslijedio/la je Tweet
So this is happening tomorrow evening at
#gnomon We will be presenting our art of our game#SkyChildrenOfTheLight Check below for detailshttps://www.gnomon.edu/community/events/the-art-of-sky-children-of-the-light …Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
GDC planning includes ignoring spam emails that offer to sell GDC attendee contact info..... Maybe I should get a quote just for fun?....
Prikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Ben Mears proslijedio/la je Tweet
Check it out! Our technical artist
@MikeSafioles is generating pieces of the Central City's tendril-like labyrinth using#Houdini -#VirtualReality#LastTaxi#unity3d#indiedev#indiedevhour#indiegame@sidefxpic.twitter.com/FYBvkOZv1cHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Ben Mears proslijedio/la je Tweet
Animated and rendered!
#procedural vehicles.#houdini#squishthatcarpic.twitter.com/nkIfz0W6DkHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi
Čini se da učitavanje traje već neko vrijeme.
Twitter je možda preopterećen ili ima kratkotrajnih poteškoća u radu. Pokušajte ponovno ili potražite dodatne informacije u odjeljku Status Twittera.