The Serpent Rogue

@TheSerpentRogue

A sandbox game set in the Middle Ages. Craft potions, tame beasts, k̵i̵l̵l̵ cure settlers using genetic engineering mechanics. Discord:

Vrijeme pridruživanja: listopad 2018.

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  1. 3. velj

    Here is the of a potion spot. You will often receive all kinds of requests here. Some settlers wouldn't mind buying transformation potion while others just want to heal the cough. There are forbidden recipes as well, stay cautious!

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  2. 1. velj

    Apparently, the easiest way to catch some fish and keep your shoes dry - is to tame a wild seagull. 🎣🦅

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  3. 24. sij

    This item definitely grabbed his attention

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  4. 20. sij

    A view of the incoming ship that brings more mercenaries for you to hire.

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  5. 18. sij

    Aaand I forgot to enable shadow in this shader, can't unsee now. How can you miss such things before you post your progress haha

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  6. 18. sij

    Nothing to look here, just a usual Slime trying to consume the doctor. Casual. Btw, I can't appreciate enough on how many things you can create with a regular LineRender. I think this is my third post about using it.

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  7. 14. sij

    Wow, we're almost 2000 community right now! Thank you all! 🧪 We are at a very interesting stage of development, and almost ready to reveal some awesome news. But for now, here's a little sneak peek from upcoming cutscene that reveals the story

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  8. We are finishing up new locations and mechanics, and ready to show off some progress. The Pier, a location where a player can hire new mercenaries (with random perks and stats) upon his mission.

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  9. We are showcasing one of the first closed alphas of The Serpent Rogue in Minsk. If you want to sign up for pre-alpha build, make sure to do that at

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  10. Covering more game mechanics. Gathering many creatures in one place can attract Reaper, he will consume souls of living creatures (which is not always a bad thing, you can use this situation to take out souls from your foes)

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  11. 5. lis 2019.

    I just got notification from twitter that it's been 1 year since I've registered and started to develop this project. Since then I have support from over 𝟭𝟴𝟱𝟬 followers! Thank you All! Here is the of houses we are working on right now.

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  12. We are working on various random encounters. Particularly this old man can buff any creature traveling near the area that is covered by his music.

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  13. 7. ruj 2019.

    So here's the deal. If we won't fix this animation bug - will be more than happy to leave it as is and create a game about shoeboarding in the middle ages.

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  14. For today's we present you a new location: Gorgon Lair. This deadly creature can be tamed and used as a perfect instrument to convert settlers to stones which can be used later on in crafting.

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  15. Our ladder dance is a perfect way to celebrate Friday! Working on your game certainly need lots of time, but stay healthy people, and make sure to have a nice break.

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  16. proslijedio/la je Tweet
    29. kol 2019.
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  17. When you didn't set a proper attack distance

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  18. This is and this one is spooky! If you found out that some creatures have been deceased, it's not over for them, with a handy potion you can change them to living bones. Command the army of the dead chickens!

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  19. For today's we did a small stress test of a massive snake invasion on your village. The amount of poison on a square pixel is pretty neat.

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  20. We're giving lots of love to UI&UX. Player will definitely spend some time in those windows, so it's important to make this experience pleasant.

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