When I say in the thread it costs a publisher $9 to make a game, I'm talking about just the cost for the physical game paid to a manufacture
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So let's talk about the making of a game! First off, there's the designer. They spend months, if not years, designing the game.
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Can we just have a brain-to-game documentary, hosted by you?
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Not reallllly. Cottage Garden was bought completely done from a publisher that's been selling it for significantly less
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Just because I outlined a general flow doesn't mean that everyone follows it.
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There are publishers that no longer allow you to make sales online and in person. Asmodee does this.
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Asmodee owns and enforces this with FFG, PlaidHat, FunForge, Z-man, and all the other publishers it owns.
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What's more, most Publishers have quantity minimums, meaning doing smaller orders is impossible or more expensive
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In addition, most cities and countries have zoning requirements that mean an existing FLGS can't shift to a cafe model
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They'd have to rent a new space that meets requirements. There's a store here that's been attempting to do this for 3 years
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