@BitmapBureau Can I ask for more details on your Switch plans? As someone who's shipped titles on Nintendo consoles before, it occurs to me that the Megadrive and Dreamcast don't have Lot Check to contend with, and the stretch goal seems a bit small relative to the effort needed.
For example, do you have a contingency plan regarding the Harding Flashing-Pattern Analysis check that's unique to Nintendo consoles? That was a *huge* bugbear when we were trying to ship Guitar Hero on Wii.
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Hey Ryan! Whilst it's not a small under taking, we have successfully shipped two Nintendo Switch titles in the last few months; we wouldn't commit to a platform (or feature) we weren't confident of delivering.
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That's everything I wanted to hear! Thanks for not taking my questions personally.

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