People should follow FIFA's example more. As extensive as micro t's are there, you don't need them and the core is still your skill. Packing a 99-rated Ronaldo won't help you win matches if you're not good. And there's many ways to earn enough money to buy that Ronaldo.
Hey, thanks for that! I worked for EA Tiburon as a programmer from 2005 to 2007, and it's refreshing to see someone taking a reasonable stance toward things. Still, what they're doing with SW:BF2 seems decidedly unlike FIFA 18.
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That's not at all to say that you're wrong - you're quite right - just a general statement that people shouldn't take what EA are doing with FIFA 18 and try to apply it to their "logic" with SW:BF2.
Kiitos. Käytämme tätä aikajanasi parantamiseen. KumoaKumoa
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