Oh, when gfx nerds are going to find out that sharp circular or worse, hexagonal bokeh is NOT considered good... http://www.dpreview.com/news/2820818690/sony-fe-100mm-f2-8-stf-bokeh-demystified …
Boy howdy, you'd like to hear the story of the development of Superman Returns back in 2005/6, then
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Because there was a whole hell of a lot of artistic pressure that didn't come from art *or* engineering, believe me
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Not that I think producers are responsible for crap bokeh, but don't discount the effect of management interference
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exceptions do exist but they are exceptional. Look at CoD, a huge AAA, and see how artdir changes each year
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Maybe I'm cynical, but art directors don't exist in a vacuum, they have external work-related forces applied on them.
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