Question is this: RetroArch has a custom "do whatever" license, and RA can download other emulators, each with their own license.
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A product has integrated RA and isn't abiding by the emulators' licenses. If that's legal, I think it sets a dangerous precedent.
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Uusi keskustelu -
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as long as RA downloads an unmodified binary that shouldn't be a problem? Or try http://gpl-violations.org
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I'm reasonably sure that the cores that RA downloads are modified by RA contributors to plug into the RA framework
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Uusi keskustelu -
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The license that New Retro Arcade: Neon links to in its EULA isn't GPL. But if it *is* GPL, then that's even worse for NRA:N
Kiitos. Käytämme tätä aikajanasi parantamiseen. KumoaKumoa
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Except it is, NRA:N ihas to adhere to the RA license, and if the RA license is more permissive than sub-targets, that's an issue
Kiitos. Käytämme tätä aikajanasi parantamiseen. KumoaKumoa
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If it's under the libretro license, then all else being equal, it has to show a license for other emus, which it doesn't ATM.
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Ultimately, it comes down to the license being more permissive than the licenses of what's being sublicensed. You can't do that.
Keskustelun loppu
Uusi keskustelu -
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Don't explain it to me, explain it to the RetroArch folks. All of us who work on MAME are fully on the up-and-up.
Kiitos. Käytämme tätä aikajanasi parantamiseen. KumoaKumoa
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Again, my issue is with the New Retro Arcade folk using RA to do a run around the MAME license. RetroArch itself is fine.
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Basically if a license says I can't use something commercially, it doesn't make it any less valid if I'm one step removed
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Uusi keskustelu -
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