In fact, I know exactly why that Spyro glitch @WEDC517 showed off at #SGDQ2016 happens. Side effect of how the PS1 draws graphics.
And yet to my eyes it seems like a more well-rounded console than the N64, and I say that as a die-hard N64 fan. :-)
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oh, I know. But like it was 8mb of memory before they shat bricks and made it 2mb months before release
Kiitos. Käytämme tätä aikajanasi parantamiseen. KumoaKumoa
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also, if playstation hadn't done well it would have sunk sony. Hence the hedging with memory
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It's a shame, really. Between sound, video and main RAM, it was just shy of the N64's stock 4MB. If the former had 8MB, oh man...
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