I see that #Minecraft 1.17 has come out recently. Given that there are in fact worldgen changes, and I run a server, can someone tell me if it's still the same situation as previous ones - no back-compat, but newly-generated chunks will contain the new content?
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Vastauksena käyttäjälle @TheMogMiner
From what I understand, the majority of 1.17 will come in the second half of the update, and the huge change that makes everything incomparable will roll out then. The first part we have now needs a datapack to enable those changes :0 I could be wrong of course
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Vastauksena käyttäjälle @AD_Neopet
What was the "Caves & Cliffs" update has been split into 1.17 and 1.18, with the major worldgen changes (namely, world height extension and the caves/cliffs themselves) coming in at 1.18. Meanwhile, 1.17 just released with most of the content, and not as a data pack.
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Vastauksena käyttäjille @TheMogMiner ja @AD_Neopet
It's easy enough to see from the bugfix list that what is now 1.17 does involve changes to the underlying Java code. What you're probably thinking of is that a data pack - the "Caves & Cliffs: Part II Preview" - has *also* been released alongside 1.17, which is Part I itself.
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Vastauksena käyttäjille @TheMogMiner ja @AD_Neopet
Mojang did a good job communicating that the update would be split into two parts for the sake of both code quality, feature quality, and quality of life for the devs themselves. But releasing this 1.18 sneak-peek data pack at the same time as 1.17 seems like a mis-step.
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Vastauksena käyttäjille @TheMogMiner ja @AD_Neopet
In any event, it turns out that since Paper hasn't had time to update to 1.17, the original question I posed was faulty, since I can't update the server to 1.17 right now anyway!
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Vastauksena käyttäjälle @TheMogMiner
Aww cx I'm probably going to have to wait as well, since all the mods I use for performance will likely need updating too
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At this point I'm a bit baffled at the choice to retain obfuscation. During the year I worked there, it was almost a joke given Michael himself working there. Meantime, there've been other wildly successful IR-compiled games like Stardew Valley that eschew obfuscation entirely.
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