An FPGA, for the most part, is a massive piece of silicon that contains a boatload of what are known as "Logic Elements", each of which can accept a set of inputs, and generate a set of outputs based on a lookup table, which are dynamically "wired" together by *software*.
The stated goal of MAME, for example, is to be as accurate as possible. Is that the case for the *vast* majority of drivers supported? Absolutely not. And if some coverage claimed it to be, it would be MAME developers expressing dismay that it was portrayed as such.
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As a whole, the PC-based emulation community points out flaws *often*. The FPGA-based emulation community circles the wagons and exhibits a nearly religious level of indignation at the suggestion that not *all* FPGA emulation is Furrtek/Jotego/kevtris levels of accurate.
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If FPGA emulation was perfect there wouldn't be any bug fix commits in the github repos.
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