What I can tell you is that that number is alarmingly closer to zero than the average person might expect. Even major companies like Namco, Sega, Konami, Taito, Capcom and others had abysmal archival practices. How do we know this? Read on.
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Well my archiving is a bit of a failure as there isn't any mame equivalent to contribute the data to. I would need to build some mame equivalent for emulating old home keyboard sound chips to begin with and I don't have expertise to do that. I hope I can find a solution one day
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That's not true, though. MAME has skeleton drivers for a boatload of music keyboards, even if the main CPU happens to be a microcontroller (known or not) with an internal ROM. As long as there's something dumpable, it can be included, and documented as well as possible.
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Kiitos. Käytämme tätä aikajanasi parantamiseen. KumoaKumoa
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Yeah, you cover this well. I always feel a bit hypocritical in suggesting that there's a huge difference in preserving older software and pirating current material, but there clearly IS a big difference.
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Without MAME and other emulators, we can't even be sure that even 10% of this would exist in any form today. Judging by the Apple II community, it's likely less than 1%! Companies like Capcom are only just now learning how important their back library is.
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I'm glad MAME exists as it helped my friend repair my Bubble Bobble pcb & if MAME didn't exist I wouldn't have known who to contact to get my friend the rom data he needed to fix my pcb. If I had contacted Taito they would have charged me a lot more than the pcb was worth.
Kiitos. Käytämme tätä aikajanasi parantamiseen. KumoaKumoa
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Is there some big list of what's preserved and what isn't? I want to know what to look out for, if I see some old hardware or software.
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An easy question to ask, but a difficult one to answer, because there's almost never any cut-and-dried list of all software, ever, that was released for even one platform, let alone all of them. There's never any cut-and-dried list of all platforms, ever, that were sold.
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