I would hope that we can agree that piracy within the context of brand new games, done by people who could easily afford the games, is distasteful. If you don't agree, hey, fine, but please read onward.
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Hidden Palace as well, they do deep-dives into what they get, then release it. Amazing folks. All the same, there are many who hold things to their chest for months, even years, until they get a chance to use that data for their own self-promotion.
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Ultimately, if your so-called preservation team is one bad day, one failed hard drive, one missed domain re-registration, or one cloud backup away from not having anything at all preserved, re-think what you claim to be dedicated to, because it isn't what you think.
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At the end of the day, if you claim to be involved in preservation, you should ask yourself one very important question:pic.twitter.com/YngpUOMRav
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Just as a final post-script, a point that I omitted: If you're just building up archives of boards, of discs, of floppies, you're not preserving anything. Bit-rot is a thing. Disc rot is a thing. Magnetic coercivity going down over time is a thing.
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Unless you can be absolutely sure that your archive is documented, with wide hashes, and backed up across countless machines such that nothing short of an apocalyptic event would make it unavailable, it hasn't been preserved. Release, or become equally lost.
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