@TheMogMiner recently made a very informative post about why CD-i emulation is so difficult and why it's unlikely to improve anytime soon. @Interact_Dreams summed it up nicely here, I recommend anyone who asks about the subject to give it a read. https://cdii.blogspot.com/2021/03/the-developer-behind-mame-cd-i.html …
-
-
Hmm. My impression was that Nintendo's N64 emulator does exactly that, hooking into and replacing system library calls with native code for the emulating platform. For a system like CDi where the hardware is *intentionally* unspecified, it seems potentially fruitful?
-
You're thinking of high-level emulation (HLE), which was pioneered in the late 90's with the N64 emulator, UltraHLE. Nintendo went that route for Virtual Console primarily for speed reasons, not due to a lack of hardware documentation on their part.
- Näytä vastaukset
Uusi keskustelu -
Lataaminen näyttää kestävän hetken.
Twitter saattaa olla ruuhkautunut tai ongelma on muuten hetkellinen. Yritä uudelleen tai käy Twitterin tilasivulla saadaksesi lisätietoja.