@TheMogMiner recently made a very informative post about why CD-i emulation is so difficult and why it's unlikely to improve anytime soon. @Interact_Dreams summed it up nicely here, I recommend anyone who asks about the subject to give it a read. https://cdii.blogspot.com/2021/03/the-developer-behind-mame-cd-i.html …
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As I explained in the earlier Twitter thread, when software bangs on the hardware directly, it makes it somewhat easier to tease out the nuances of the hardware's functions, as each developer tended to be subtly different in terms of their code.
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Hmm. My impression was that Nintendo's N64 emulator does exactly that, hooking into and replacing system library calls with native code for the emulating platform. For a system like CDi where the hardware is *intentionally* unspecified, it seems potentially fruitful?
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