What *is* an "indie" developer? A thread. To me, the term "indie" is one of those intangible things in gaming that has changed over time. I'm not sure if that's necessarily good or bad. But to me, it has always meant "privately owned", compared to a publisher-owned studio.
So what really *is* an "indie" developer? Is it a single person, toiling away in obscurity until their big break? Is it a private group of 5 people? 10? 20? At what point does a studio go from being "indie" to being just another entry in corporate hegemony?
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To me, it always comes down to the attitude with which the person, or group of people, approach development. The valuation of individuality, of opinions, and of being able to express differing views constructively without reprisal. Am I wrong? I could be. Let's hear it.
Näytä tämä ketjuKiitos. Käytämme tätä aikajanasi parantamiseen. KumoaKumoa
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