Given that my followers are mainly bots from my Mojang days and a handful of retro gamers, nobody who needs to hear this will hear it, but: If your entire approach to UX design is "I understand it just fine, the users should, too!", then you pretty much can just fuck right off.
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Share your software with others. Observe how they try to use it. Solicit feedback after a user-testing session, but have enough recordings or internal logging in the software to reconstruct enough info to not rely on the faulty human memory.
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And more than anything, resist the urge to dismiss usability feedback out-of-hand based on the stereotypical user-antagonistic view that "users are stupid". What they say isn't 100% dogmatic truth, but it's your duty to root out the core issue and address that.
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I had hoped to get the easy way out :) I see the point you are making.
Kiitos. Käytämme tätä aikajanasi parantamiseen. KumoaKumoa
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