100% true. In the run up to the gold-master date, the project managers make a ton of difficult calls when it comes to waiving or known-shippable-ing bugs. The closer it gets, the more likely a bug will only be fixed if it violates Lot Check (Nintendo), TRCs (Sony), or TCRs (M).https://twitter.com/KrisInVR/status/1336039615203999745 …
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All that said, I want to give props to
@KrisinVR and everyone else who works QA. There's a perpetual "devs vs. QA" dynamic in game development, and honestly, fuck that - QA *are* devs. Testers are *the* most important devs on a project. They keep the rest of us honest.Näytä tämä ketju -
Testers are the people who ensure that a company doesn't put out a game that runs on exactly one configuration of PC, or that doesn't crash every 3 minutes. You can have the most visually compelling, easy-to-play game, but if it's a buggy shit-heap, nobody's going to buy it.
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