But how would the notch filter distinguish between the parasitic signal and graphics that produce the frequency ?
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It's not something that's intentionally being sent over the line - since an NTSC PPU emits something like 7 or 8 monochrome pixels per color clock (per NESdev, if I'm reading how it generates NTSC artifact color correctly), so it's just an interfering signal to be notched out.
Kiitos. Käytämme tätä aikajanasi parantamiseen. KumoaKumoa
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Ah - I'm not talking about a line-width (or NTSC/PAL) comb-filter, but one that's selective to the width of 1/68 of a line (which corresponds to the 34 nametable fetches in the visible component of the scanline.)
Kiitos. Käytämme tätä aikajanasi parantamiseen. KumoaKumoa
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I'm confused about that too. The jailbars are vertical but scanlines are horizontal, so they should appear as a weak, low frequency component in the final luma signal right ? (Is my drawing poop ?)
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That's kind of what I'm saying - the jailbars are only visible due to interference from the surrounding circuitry, but the interference only happens at a low enough frequency that it should be able to be notched out without affecting sharp chroma/luma transitions.
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