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Vastauksena käyttäjille @TheMogMiner ja @plgDavid
But how would the notch filter distinguish between the parasitic signal and graphics that produce the frequency ?
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Sorry, I only saw the initial screenshot in the thread, not the subsequent tweets. That said: The jailbars seem to be about 1 cycle per tile. That's far lower than any signal that'd be getting thrown around the Famicom's internal buses. Tuned properly, it could work.
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I was thinking more along the lines of something that could be connected in-line with the Famicom's video output in order to mute the jailbar effect. Given the NTSC color burst frequency, notching out a frequency of 1 cycle per tile shouldn't affect the eventual output.
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From what I can tell, the SRAM seems to be parasitically pulling a couple milliamps off of the the bus, which leads to cycles of voltage dropping (increased luma) across the raster, one per nametable square at the beginning - corresponding with nametable CIRAM fetch by the PPU.
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Vastauksena käyttäjille @sirocyl, @TheMogMiner ja
Perhaps the most noninvasive strategy involving the output signal would be to introduce a comb filter instead of a notch filter, tuned in such a way to repeat the low-frequency luma component in the pre-bar zone in the raster but not the high-frequency chroma subcarrier.
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I believe in fixing the issue at the source, by providing the ICs all the current they need even when they pump like crazy using carefully chosen capacitor values and placement?
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Same opinion. I don't get how a filter on the final output would hide the problem without affecting the useful signal in some way or the other. What if a game wants to display something similar to the jailbars ?
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If the premise is that my suggestion is shit and my knowledge is shit, maybe try to educate me rather than just humiliating me. As a leftist, this makes me understand how are baffled that the right don't just latch onto the left's brilliant ideas when you openly mock them.
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I'm sorry if it seemed that way - it was entirely not my intent. I agree with you on that it is possible to do what you're asking, with a filter outside of the console. It's not the best way for all, but it reduces the impact for most with an inexpensive inline component.
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No worries, I've just been having a hard time lately. As I explained to Furrtek, my theory was that since the jailbars are at roughly 1/56 to 1/64 the PPU color clock, then it could probably be notched out without affecting much of the surrounding signal.
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