@MameHaze Absolutely nothing, FYI
Gormiti is interesting. It seems to be setting up the tmap0 tile graphics base to be 004188b7, and it also uses "RegSet" mode. Just wondering, could it be that it should be hitting the CS2 space (which contains that range) instead of going through space->read_word?
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it's possible, but IIRC the main problem is that the tables in main RAM used for the tilemaps are blank, same with Wireless Hunting, Triple Header Sports, and one of the Walking Dead games at least. There's some convoluted code to set up a bunch of stuff....
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... that includes a pointer to where the actual tile definitions are, but after creating that table it does nothing with it, doesn't seem to set any pointers to it, and never copies data.
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