Unfortunately, this meant that as our only next release was to be Spyro Skylanders 3DS in September, we would be knuckling down on expenses by way of laying off a bunch of the studio's testers. Thus my other friend and roommate, Bonafede, was laid off as well.
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But that is, to paraphrase
@zefrank, how capitalism do. It's all about making as much as possible as quickly as possible, and the realities of "Hey, we've sold music/rhythm games to everyone interested in music/rhythm games" be darned.Näytä tämä ketju -
In the long run, the majority of us have come out unscathed. I've moved onward and upward. I know that Eric certainly has - he now works for a small little company known as "Rockstar Games", and has worked on such obscure titles as "GTA V".
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And if I'm being perfectly honest, had it not been for me getting laid off, I never would have learned to mod Minecraft. I never would have gotten hired by Mojang and moved to Sweden. I never would have left and gotten hired by Arrowhead. It all works out in the end. ~Fin
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P.S.: Here's a video of us destroying some pre-release Guitar Hero 5 controllers that were no longer compatible with the retail game, for tax reasons:https://www.youtube.com/watch?v=u0aSpVk22gY …
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