Graphics peeps: Could Rayleigh scattering cause a visible hue shift in an image viewed on a CRT monitor, either to the eye or in a photo?
Presumably, the glass used in CRTs is intended to be an ideal transmission medium, but in real life, nothing's ever 100% ideal.
@Atrix256
That's the beauty of MAME's HLSL pipeline. Sure, you can use Tim Lotte's shaders with our BGFX backend and get a nice, pristine CRT and gamut. But HLSL lets you relive the beat-to-shit arcade cabinet that surly teenagers kicked a dozen times too many at the local bowling alley.
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It's hard to get colors right, but a bias for color temperature in the UI could help (as it's a very specific gradient). I'm however unsure how this actually worked on CRTs.
Kiitos. Käytämme tätä aikajanasi parantamiseen. KumoaKumoa
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