What's the best UI layout tool you've ever used in a game engine, and why?
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Awesome! Have you got any top features for the system or tools that you think are critical to making a good system. I wrote a very bare bones system for our project so far, just thinking about the future.
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Quite honestly? In my opinion, the best UI system is the one that you're comfortable with, that you understand and can work with efficiently, and can be reasonably extended feature-wise when you encounter something you want it to do, but which it currently doesn't.
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