What's the best UI layout tool you've ever used in a game engine, and why?
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In a twist of irony, a GUI-based UI hierarchy editor is something I actually haven't had time to implement, nor even deserializing the UI from data files, but it's straightforward enough to hammer out the relevant code that it'd be a wash, time-wise, to bother at this point.
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Awesome! Have you got any top features for the system or tools that you think are critical to making a good system. I wrote a very bare bones system for our project so far, just thinking about the future.
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