A used copy which was in manifestly worse shape than the one that I had loaned to him. Ultimately, transphobic, alt-right-sympathizing tweets aside, that one incident really speaks to his character: Doing the minimum necessary to get people off his back.
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The crowning achievement was some months after he'd left, when he decided to break the silence in the form of a blog post about how he'd left the company for reasons that amounted to "people were mean to me on the Internet". The undertone of that post was it all being about him.
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Absolutely no acknowledgement that it was ultimately his impotent rage at servers having the temerity to resell portions of the game that caused the whole fiasco to begin with.
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No recognition that his decision caused a dramatic impact, good *and* bad, on 30+ people, because of his own rage over people taking advantage of loopholes in the EULA. No, it was about how being called "fat" by ignorant teens. Which is not okay, but let's have some perspective.
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Now, years on, I feel at partially vindicated. Now that he's started openly turning into an alt-right mouthpiece, going on about how he'd "rather be a fascist dick than a trans vagina", people have at least somewhat started to clock that hey, maybe this guy is broken.
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People ask "What happened?" Well, nothing happened, he's the same person he's always been. Most of the good things that Minecraft is associated with had nothing to do with him. The Block-By-Block UN effort? Lydia and Vu's idea. Community outreach? Owen.
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At the end of the day, the impression that people have about Markus's involvement in Minecraft is illusory. The most positive aspects of the project are down to other team members who wanted to leverage the company's position to do some real good in the world.
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As for me? I don't have clean hands, either. I was trash. I joined the company to placate my ego, thinking I was hot shit. I wasn't. I'm just this programmer dude. True happiness comes from working with so many others on a project everyone in the team is passionate about.
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Vastauksena käyttäjälle @TheMogMiner
"True happiness comes from working with so many others on a project everyone in the team is passionate about." This has given me food for thought
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Vastauksena käyttäjälle @Aka_Pcfx
Excellent. My current job at Arrowhead Game Studios is a stark contrast to Mojang. All the people here were hired not just because of good technical skills, but because they're genuinely kind people, who extend a helping hand to bring you up, not a beating hand to knock you down.
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Nobody here has an ego. The average "rock star" coder wouldn't manage to last through his or her 6-month trial period. People are encouraged to give feedback to each other, and that includes to the studio directors. Even they are solicitous of feedback.
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