Hopping on the train. 1. first language: C64 BASIC 2. had difficulties: Python 3. most used: C++ 4. strongly dislike: all the "revolutionary" hipster languages that claim to be revolutionary yet have 0 uptake in game dev 5. most loved: C++1x 6. for beginners: whatever they want
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It's usually people who don't have enough experience to know why certain ones are better for certain applications. Parsing a bunch of text or working with scientific data? Python. Writing high performance WebSocket server? Go. Writing a game engine? C++. It's not complicated.
Kiitos. Käytämme tätä aikajanasi parantamiseen. KumoaKumoa
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