Hey gamedev Twitter, tell me about your job/role!
I'm teaching a class in the near future about game industry roles (in big and small studios) and I want to show students what people do in their own words
RTs appreciated!
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Shortly after the Microsoft acquisition, I felt that things were not going in the direction that had been promised to me by the CEO at the time, and I opted to leave the company. I then spent six months at King working on Candy Crush Soda Saga, also using C++. (8/?)
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After leaving King for medical reasons, I spent two years just puttering around, then worked remotely for Other Ocean on the New 3DS version of Minecraft, almost single-handedly implementing the UI side of things, again with C++. (9/?)
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