Hey gamedev Twitter, tell me about your job/role!
I'm teaching a class in the near future about game industry roles (in big and small studios) and I want to show students what people do in their own words
RTs appreciated!
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During that time, I also taught myself Java in order to mod Minecraft, a game which I was rather enthusiastic about, and still am. In early 2012, our collective savings ran out, so I took a position as a senior graphics programmer at Autodesk Scaleform. (6/?)
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There, I used C++ with a smattering of Objective-C, as I primarily helped maintain the console and iOS frontends, as well as fixing core rendering bugs. However, in mid-2013 Mojang came knocking, and so I uprooted my life in the US and moved to Sweden to work for them. (7/?)
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