Is anyone from the shaders community willing to work with me to understand what might be needed in forge to natively run shader packs?
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I would like to be able to support direct shaders in forge. It opens up interesting possibilities for mods, if there's proper shader infrastructure right in forge. Optifine is ok, but we could never have a direct dependency there. Additionally, optifine has historically
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Been rather hit or miss in terms of impact in modded forge. Sometimes it's great, other times it's a complete shitshow. Shaders being part of the forge landscape simplifies a lot of things for a lot of people. It seems that vanilla isn't moving towards native support, so..
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