Being creative director on a AAA game is a common aspiration. It’s also the hardest job in the business. Look before you leap. #gamedev
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Truth. I worked on some real turkeys early in my career. And totally loved it!
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Same! My first shipped title was Superman Returns. Helped beat that youthful idealism right out of me. Now I'm still idealistic, but not quite as youthful!
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I would love to make Barbie Horse Adventure or Disney Princess Horse Show. My version would be so rad, you guys. So rad.
Kiitos. Käytämme tätä aikajanasi parantamiseen. KumoaKumoa
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bmha sounds way way more fun!
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Incidentally, it's my go-to example also because of the corollary that as an individual it doesn't matter what you ship, as long as it gets your foot in the door. It's a true story, too: One of EA's top technical brass's first shipped titles was a Barbie game
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