What 40 years of 'Space Invaders' says about the 1970s – and today via @TC_Africahttps://theconversation.com/what-40-years-of-space-invaders-says-about-the-1970s-and-today-97518?utm_medium=amptwitter&utm_source=twitter …
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At the time, video games were inherently pointless. You're looking at the technological equivalent of a Rorschach Test and trying to ascribe meaning to it retrospectively. As a game developer, I don't want people like you to be doing that 40 years from now to what I worked on.
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"Players know only that the invaders must be destroyed. It’s a distinct cultural perspective, emphasizing shooting over everything else." Oh, PLEASE. It's not a cultural perspective. It's that games literally didn't have the processing power to have any nuance at all.
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