Game developers: paying big content creators 10s/100s of thousands of $ to play their games for exposure on YouTube Music labels: oh you used 2 seconds of our song? (Strikes your whole YT video) 2019 and this is still a thing, ridiculous.
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If whats primarily driving viewers to the video is NOT that song why do we lose the ad revenue? No viewer goes back to a video to listen to a 10s segment of a song used, they will look for the actual artist/track official sources and listen to it
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Everyone loses with this: The artists lose exposure The youtubers/creators lose the chance to use good music The viewers lose on the better experience and the chance of being exposed to a new artist/track they might like FOREVER
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Music labels try as hard as possible to push their songs/artists to play on the radio for exposure. At the same time they’re striking videos/creators with millions of views because they used their tracks. I can go on forever. I can’t be the only one who finds this ridiculous!
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Why not use that super fancy music fingerprint ID system to let the viewers EASILY know what songs were used in the video and direct them to iTunes/Spotify/YouTube or wherever they can BUY it? Bruh, creators could even get a commissions on direct sales
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This thread is BIG FAX @TeamYouTube
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