Postmodern corporate storytelling means a big company buys your favorite franchise and releases a sequel showcasing your favorite inspiring hero after he's wallowed in self-pity for ten years and neglected his family, and now his wife struggles with his moods as kids despise him.
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Are you talking about the "Boy!" God of War game? That one is actually quite good, you just need to get past the part in the story when Kratos is an idiot macho man.
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Though I wonder what's up with daddy isues popping up all over. Almost as if there was a deep, underlying, far reaching social-cultural issues here. :|
End of conversation
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