Looking at making a custom cooperative strategy game for my kids in the future.
Maybe 4 fixed heroes with unique but simple abilities. Big table with little gray buildings. Space alien types for bad guys. Simple but teaching strategy, math, measurement, special reasoning, etc.
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Battletech you can play with six-sided dice
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Not even sure I’d have dice at first. Just fixed numbers.
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Use your own IP! Kickstart it for the cost of commissioning the miniature sculpts, and offer the models for people to 3D print along with digital rulebooks and various add-ons. Deus Vult Wastelanders: The Miniatures Game
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(Someday I want to do this for my own fictional world, but an LCG instead of miniatures. So many ways to build something cool and sell it.)
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I'm thinking a hex board made of random tiles, clear, blocked, or with resources. Combat by moving a piece adjacent to another, resolved by number of pieces of each side that touch, numerically superior side doing 1 damage point to the inferior side. Enemies die with 1 damage.
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Player pieces have 2 hit points. A player piece that loses a hit point can regain it by being on a resource tile for one turn. Abilities are: Warrior: Counts as 2 pieces. Scout: Moves double Archer: Counts as adjacent from 2 tiles away. Knight: Has 4 hit points.
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If you're doing 40k, you could use X-Com (reboot) style and have a sharpshooter (long or unlimited range), specialist (heal), heavy (more damage), and assault (short range, high damage). The kids could coordinate to use each player's strength.
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This is what I’m kinda thinking.

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I dunno much about it, but I see frequently tewwts about people playing tabletop games developed specifically for children. There might be something out there already.
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