> I made an RPG game, a genre that has its roots in Dungeons & Dragons > The entire premise of the game is that the character is neither sympathetic nor relatable > Gamers were confused by this, due to being used to genre conventions > But it's their fault, not minehttps://twitter.com/sebmal/status/1119672745376116736 …
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But that means he's not the yiik man, right? There's lots of people who don't like Mombot. Mostly because they are goons.
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