Limit Homing Attack infinitely active until it hits something, kills at 120 Limit Spin Dash completely invincible Limit Spring completely invincible, transcendent priority Limit Spin Charge breaks shields :)
-
-
-
Pretty sure regular homing attack killed me at that % on Saturday..
- 2 more replies
New conversation -
-
-
Tjolt stuns like corrins neutral b, larger hit box. Skullbash fully charges instantly. Thunder has spike hitbox on the whole stream, more kb on the landing hit. QA has... 4 angles?
-
I feel like heavy skull bash was already limit skull bash lol.
End of conversation
New conversation -
-
-
Limit Eruption: Even larger hitbox, Immediately starts at half charge so anyone touched by it just dies Limit Quick Draw: Instantly travels near full charge distance. Hits harder because why not? Limit Counter: Actually just Corrins counter Limit Eruption: It functions now!
-
I never truly understood GP's hate for Aether until now: he'd rather have TWO eruptions than an Aether

- 3 more replies
New conversation -
-
-
Quick attack but your hurtbox stays a reasonable size
-
And locks
End of conversation
New conversation -
-
-
i just want clouds airspeed u think would be burnin limit to use a crummy special??? catch the bairplane
Thanks. Twitter will use this to make your timeline better. UndoUndo
-
-
-
Limit N-B: Fire Blast. Almost identical to Limit Blade Beam. Limit S-B: No recoil. Works like Dragon Rush except it explodes on the final hit and they die at 50 Limit U-B: Rising Cyclone hitboxes but twice the height and low SDI mod Limit D-B: Frame 1 armour and Brawl damage
- 5 more replies
New conversation -
Loading seems to be taking a while.
Twitter may be over capacity or experiencing a momentary hiccup. Try again or visit Twitter Status for more information.