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TerriblyBland's profile
El Whitcombe, Cryptid Park Ranger
El Whitcombe, Cryptid Park Ranger
El Whitcombe, Cryptid Park Ranger
@TerriblyBland

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El Whitcombe, Cryptid Park Ranger

@TerriblyBland

lead park ranger (midwest) at @Official_NAPPS comic+erotica writer (DM for my NSFW account) @RiptideErotica/@DeepWaterGames/@SourcePtPress

The Woods, MI - he/they
patreon.com/TerriblyBland
Joined January 2013

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    El Whitcombe, Cryptid Park Ranger‏ @TerriblyBland Jul 9

    i honestly have no idea what board game store shelves are gonna look like in november. this is going to be one of the darkest, emptiest holiday seasons of board game history, and literally no one has the power (or money) to prevent it

    2:09 PM - 9 Jul 2021
    • 537 Retweets
    • 1,432 Likes
    • Rachel danny💚🧡 Raina After Dark Cat and Mouse Your Own Personal Geezel Andrea Reventon Depreciating Human Capital SV Steuard Jensen
    27 replies 537 retweets 1,432 likes
      1. New conversation
      2. El Whitcombe, Cryptid Park Ranger‏ @TerriblyBland Jul 9

        container shipping prices at this point have the possibility of *doubling* the manufactured cost of certain games right now, games that were paid for months ago. some people have paid tens of thousands of dollars on manufacturing, and their games are sitting stuck

        2 replies 27 retweets 380 likes
        Show this thread
      3. El Whitcombe, Cryptid Park Ranger‏ @TerriblyBland Jul 9

        it's just so phenomenally sad. none of us want to sit here and watch our creations collect dust or be held hostage. we want to put them into the hands of people we made them for

        1 reply 10 retweets 346 likes
        Show this thread
      4. El Whitcombe, Cryptid Park Ranger‏ @TerriblyBland Jul 9

        i know with my followers i'm primarily preachin' to the choir here, but i beg anyone with a doubt in their heart to think about this with genuine depth and compassion. just think about it in 2018, you start making a game. maybe it's your first; maybe it's your 100th. regardless,

        1 reply 10 retweets 314 likes
        Show this thread
      5. El Whitcombe, Cryptid Park Ranger‏ @TerriblyBland Jul 9

        you work on it for a couple years. you (and/or maybe your partners) pay for a lot of the upfront costs, like art and marketing and development. you playtest it, again and again, and again. in 2020, with a lot of thought and concern, you put it up on kickstarter. it funds.

        1 reply 8 retweets 276 likes
        Show this thread
      6. El Whitcombe, Cryptid Park Ranger‏ @TerriblyBland Jul 9

        your heart skips a beat. even amidst a global pandemic, full of hope but just as much fear, you're able to make it *work*. the tragedy might have made things slower, harder, but you did it. you fuckin' got here. your game's gonna be REAL, and it's gonna be GREAT.

        1 reply 8 retweets 279 likes
        Show this thread
      7. El Whitcombe, Cryptid Park Ranger‏ @TerriblyBland Jul 9

        all the funds from kickstarter are gone immediately, of course. some of them go to kickstarter themselves; some go into the next wave of marketing. *most* of them go into the manufacturing bill, with some set aside for shipping. shipping is a multistep process, of course. you've

        1 reply 9 retweets 263 likes
        Show this thread
      8. El Whitcombe, Cryptid Park Ranger‏ @TerriblyBland Jul 9

        gotta ship packages to each backer, of course, but hey! they paid for that shipping, and that money is set aside or planned for. cool. the other shipping debacle that has to be paid for is getting the product shipped from the manufacturing country to yours. for a long time, we

        1 reply 8 retweets 270 likes
        Show this thread
      9. El Whitcombe, Cryptid Park Ranger‏ @TerriblyBland Jul 9

        knew what that part of the process would cost. think, like, $3k to $5k per container, with some wiggle room. maybe you set that money aside from the kickstarter funds, but there's a good chance those are (as i mentioned) already gone. creating a board game is not cheap, even

        1 reply 8 retweets 256 likes
        Show this thread
      10. El Whitcombe, Cryptid Park Ranger‏ @TerriblyBland Jul 9

        beyond the simple price per unit. so, your games are printed. you're currently a little in the red, but once those games are in your hands, every sale from retail and distro is gravy, or quickly gravy, baby! the print run itself will be a financial success, and being in board

        1 reply 9 retweets 249 likes
        Show this thread
      11. El Whitcombe, Cryptid Park Ranger‏ @TerriblyBland Jul 9

        games, you understand that print runs typically don't see their profit until *after* kickstarter fulfillment and *after* your retail sales start hitting the bank account. profit doesn't really happen until, like... weeks, if not months after an actual street date. we accept this.

        1 reply 10 retweets 257 likes
        Show this thread
      12. El Whitcombe, Cryptid Park Ranger‏ @TerriblyBland Jul 9

        so, what happens when you get a phone call that says, "your games are ready to ship to your country, but instead of $4k, we need you to send us $20k." your heart sinks to the pit of your stomach. if you're a small publisher, that's... impossible

        1 reply 27 retweets 317 likes
        Show this thread
      13. El Whitcombe, Cryptid Park Ranger‏ @TerriblyBland Jul 9

        depending on your print run size? that might be *all of your profit.* the words you just heard over the phone might translate into, "you could sell every copy at full MSRP, and you will still lose money on this game. it will have cost you thousands to create and SUCCESSFULLY sell

        1 reply 7 retweets 273 likes
        Show this thread
      14. El Whitcombe, Cryptid Park Ranger‏ @TerriblyBland Jul 9

        this thing you just put years of your life into." and then you go on kickstarter, and with your heart breaking in two, you post an update. maybe if you're a big publisher, you explain it'll just be a delay but we're making it work anyways because we have the money (but god

        1 reply 9 retweets 262 likes
        Show this thread
      15. El Whitcombe, Cryptid Park Ranger‏ @TerriblyBland Jul 9

        at what cost? what project did you just have to put on hold because you just had to reroute a surprise $15k of funds to something you thought was fine?) maybe you're a small publisher, and you explain that you... you have to wait, and you don't know how long. no one knows

        1 reply 11 retweets 258 likes
        Show this thread
      16. El Whitcombe, Cryptid Park Ranger‏ @TerriblyBland Jul 9

        and then the review bombs start pouring in, slamming your game with 1's for delayed shipping by people who told you a week ago they were excited. death threats, paypal charge backs and fraud accusations, someone searching down every one of your inboxes to send the same message

        1 reply 12 retweets 298 likes
        Show this thread
      17. El Whitcombe, Cryptid Park Ranger‏ @TerriblyBland Jul 9

        of fury from five different directions. THAT is what's happening right now. that is what's happening to every single publisher no matter how big, no matter how small. it's getting worse every day; people have agreed to contracts one day and had the price increase by almost

        1 reply 12 retweets 330 likes
        Show this thread
      18. El Whitcombe, Cryptid Park Ranger‏ @TerriblyBland Jul 9

        10% the very next day when they finally make the call to go "yeah, pull the bullet, we'll send the money." it's gotten to the point of... pretty much extortion. it's just fucking SAD, and if you think you're sad because you pledged $40 and might get a game a year late,

        1 reply 9 retweets 296 likes
        Show this thread
      19. El Whitcombe, Cryptid Park Ranger‏ @TerriblyBland Jul 9

        dear FUCKING god please think of the designers and artists and creators that have been waiting *years* and now have to make a choice between going under today because of shipping prices or going under in six months because they had to wait it out and couldn't survive that long

        1 reply 23 retweets 358 likes
        Show this thread
      20. El Whitcombe, Cryptid Park Ranger‏ @TerriblyBland Jul 9

        this is nothing short of a tragedy for the entire board game industry. there are containers over the ocean right now of games, already printed and paid for and sealed and waiting for a home, that may very well rot there

        1 reply 25 retweets 311 likes
        Show this thread
      21. El Whitcombe, Cryptid Park Ranger‏ @TerriblyBland Jul 9

        if you have any ounce of compassion inside you as a consumer, now is the time to prove it

        8 replies 15 retweets 374 likes
        Show this thread
      22. El Whitcombe, Cryptid Park Ranger‏ @TerriblyBland Jul 10

        a couple of addendums based on some frequent comments/questions: the compassion goes both ways. none of us expect backers to *pretend* to be happy about this. none of us expect people to call us heroes or fawn when we make updates about the shitty situation

        1 reply 1 retweet 118 likes
        Show this thread
      23. El Whitcombe, Cryptid Park Ranger‏ @TerriblyBland Jul 10

        "your company is great! we believe in you! us fans have your back!" replies are sweet and uplifting, most certainly, but they aren't what publishers demand or expect right now. this situation is frustrating for customers too, and no one's trying to deny that

        2 replies 1 retweet 110 likes
        Show this thread
      24. El Whitcombe, Cryptid Park Ranger‏ @TerriblyBland Jul 10

        "i'll be honest: this is really frustrating news. i understand the situation's out of your hands, but i hope it clears up quickly" is a great example of how you can express yourself while still showing compassion. we're not trying to invalidate your frustration. this *sucks*

        2 replies 5 retweets 137 likes
        Show this thread
      25. El Whitcombe, Cryptid Park Ranger‏ @TerriblyBland Jul 10

        a few comments keep coming up about manufacturing product in the US or insinuating "this is what happens when companies take the cheap route and get things made overseas." it's... it's not more expensive to get most board games printed in north america it's IMPOSSIBLE

        3 replies 39 retweets 227 likes
        Show this thread
      26. El Whitcombe, Cryptid Park Ranger‏ @TerriblyBland Jul 10

        like, america does not have the factories, it doesn't have the manufacturing tools, and it doesn't have the physical *materials.* with many components, you're asking us to go shop at a business that simply doesn't exist in the first place

        11 replies 23 retweets 283 likes
        Show this thread
      27. El Whitcombe, Cryptid Park Ranger‏ @TerriblyBland Jul 29

        El Whitcombe, Cryptid Park Ranger Retweeted Nolan

        people seem to think this is a kickstarter-specific issue, or specific to NEW games. it is not. this applies to every game that's being printed right now, INCLUDING reprints. this container nolan's talking about? only a fraction of what's inside is newhttps://twitter.com/NolanNasser/status/1420525142443233285?s=20 …

        El Whitcombe, Cryptid Park Ranger added,

        Nolan @NolanNasser
        My 40ft container prices over the last 12 months in order. $3400 $5000 $6700 $8400 $11,000 $17,100 $21,000 Containers have been around 2-3k per since I started ocean shipping 5 years ago. So, this is truly unprecedented 🙃
        Show this thread
        1 reply 7 retweets 17 likes
        Show this thread
      28. End of conversation

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