Templar Games

@Templar_Games

Making games and novels set in a richly detailed universe. Come explore with us, and see how we're bringing Terranis to life.

Inscrit en novembre 2010

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  1. 19 nov. 2015

    Finally got around to adding all our information to ! Go take a look!

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  2. 29 août 2015

    The 24-hour game-making marathon continues! Yep, I'm still going. We're halfway there!

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  3. 29 août 2015

    The 24-hour game-making marathon continues! Come watch and chat! I'm trying to make lights work properly. :P

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  4. 29 août 2015

    The 24-hour game-making marathon continues! Come watch! I just got the quest tracker to actually work!

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  5. 29 août 2015

    The 24-hour game-making session continues! Come watch and chat!

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  6. 29 août 2015

    The 24-hour game jam continues! Come watch and chat!

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  7. a retweeté
    29 août 2015

    I'm starting my 24-hour game jam! Come watch!

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  8. 19 mai 2015

    Going crazy with programming item affixes. So much databasing... Episode zero will have ~700,000 combos.

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  9. 7 avr. 2015

    *Bug hunting for almost an hour* "Oh, I was supposed to put SQUARE brackets in that section!" *Fixes dozens of errors*

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  10. 3 mars 2015

    Excited for the arrival of in Detroit! It'll mean great things for gaming here!

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  11. a retweeté
    15 janv. 2015
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  12. 13 mai 2014

    Finally getting a chance to check out a little. I'm already in love! Looking forward to making some cool stuff!

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  13. 6 mai 2014

    Miss last night? You can hear my interview from their archive!

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  14. 5 mai 2014

    Tonight's episode of is starting! I'm on it! Listen in!

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  15. 5 mai 2014

    I'm gonna be on tonight to talk about my game development experience! Give it a listen!

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  16. 28 avr. 2014

    The state of Michigan finally processed the paperwork, and Templar Games is now officially Detroit's first video game studio! Woo-hoo!

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  17. 24 avr. 2014

    Been doing some ! Got a new tie-in for the game world up on my blog!

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  18. 11 avr. 2014

    Trying my first jaunt at parallax mapping with a forest area. Lotta work, but it should look great!

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  19. 25 mars 2014

    Over half a million possible items so far, and I'm only 1/3 through the database. The number of combos increases exponentially, BTW.

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Le chargement semble prendre du temps.

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