Even more damage based? I mean so many comps throughout thid expansion purely worked throigh short cc and insane dmg
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phone typing isn't my biggest strength apparently, woops
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it reduces the perceived skill cap of coordinated CC, but leads to more composition choices and more time controlling your char.
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that's just more homogenization and more mindless button mashing and cd battles
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More the skill of their team to break chains. There would be less potential CC chains if all CC was on the same DR.
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would you prefer this to making damage structures more distinct and leaving CC distinct as well?
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more dmg more healing less cc faster casts
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Possibilities are endless! If only someone did something with them
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I think this would be a poor direction to go in. I've never quit the game but that would be grounds to for me.
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I often wonder how the game would change if they delete all classes and just leave one.
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Le chargement semble prendre du temps.
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