Man, Sekiro speedruns got pretty broken pretty quickly. Every boss is ether cheesed, instakilled, or skipped using OOB, except the final boss. So it's just someone doing a bunch of a weird stuff for 25min and then having to play the boss perfectly. https://www.youtube.com/watch?v=X3Mt6YRSlHQ …
it helps that they have some incredible cheats for the game. they have cheats to toggle colored collision display, unkillable, wall hacks and others to figure out where the holes are in the levels or requirements for despawning encounter walls.
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Makes sense. I think modern players' ability to break games, possibly due to the rise of interest in things like speedrunning (ironically), really makes them less interesting to people outside the community.
Merci. Twitter en tiendra compte pour améliorer votre fil. SupprimerSupprimer
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Le chargement semble prendre du temps.
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