Striking first is barely an advantage; I'm not even sure it is one. Ports are of a huge significance.
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Antwort an @tauKhan91 @zabimaru1000 und
nah in some matchups (char or player specific ones) striking first can be a huge adv imo. port is only noticable in a few select ones
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Antwort an @TSM_Leffen @tauKhan91 und
I agree w/ the first, but think port is noticeable in almost every matchup. Def more than striking is.
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Antwort an @mazzy_starfox @tauKhan91 und
i disagree, and more importantly, so do almost everyone else. the amount of people who RPS for port is incredibly small
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Antwort an @hrcTypo @tauKhan91 und
port preference is pretty different among different people, eg armada/m2k often want p1. P3 is generally pref vs p1 over p4 vs 1 as well imo
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Antwort an @TSM_Leffen @hrcTypo und
they can have that preference, but that doesn't mean it's correct to prefer it
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Antwort an @Druggedfox @hrcTypo und
i think starting position is much more important for win% in many matchups over port priority tbh also peach wants lower port vs fox 100%
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Antwort an @TSM_Leffen @hrcTypo und
so peach wants lower port to do a combo that fox can SDI out of anyway, when port 4 gives her better/longer CGs and easier upthrow escapes?
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Antwort an @Druggedfox @hrcTypo und
you can't actually easily SDI out of it, esp since he can delay it on purpose (tech trap mixup, non reactable). getting fox off low % is key
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the high % cg doesn't actually matter much at all, esp on stages with platforms. neither does uthrow uair since it should never work anyway
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Antwort an @TSM_Leffen @Druggedfox und
>since it should never work anyway Disagree. "Should" is one thing, but port can still dramatically increase how often they get out.
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Antwort an @mazzy_starfox @Druggedfox und
either way, adding 1 frame on something that isnt true comboable (and even then sdiable) is far less than allowing a key low% combo starter
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