sh waveland is good if they only whiff punish by grab but loses to literally everything else (nair/fair/dtilt/fsmash/dash forward grab/DD)
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Antwort an @TSM_Leffen
Would honestly be down to talk in dms about it more. I could lab out exactly what fox can do out of the cc scenarios as well
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Antwort an @spotdodge_shine
spaces aerials are pretty much all safe, not viable to try to cc often imo same for dtilt (need true CC, which loses to grab)
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Antwort an @TSM_Leffen
You mean Marth right? I know armada goes for cc dash grab a lot against marth's falling fair
1 Antwort 0 Retweets 9 Gefällt mir -
Antwort an @spotdodge_shine
ya, that isnt true but a decent mixup
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Antwort an @TSM_Leffen @spotdodge_shine
problem is that youre taking damage at CC percents (most valuable % to lose), gotta know when they fair, and then u still need a read
2 Antworten 0 Retweets 10 Gefällt mir -
Antwort an @TSM_Leffen
tested it briefly with falling fair and nair, if you can get a running start it could be worth instead of challenging it with tiny hitboxespic.twitter.com/sT6pC9tXOu
1 Antwort 0 Retweets 14 Gefällt mir -
Antwort an @spotdodge_shine @TSM_Leffen
Fair is still rough cause there's way more different timings. Also I guess pray Marth can't SDI up air lmao
1 Antwort 0 Retweets 8 Gefällt mir -
Antwort an @spotdodge_shine
how frame perfect do you have to be if marth perfectly dashes forward/away also marth isnt fading away here :v
2 Antworten 0 Retweets 6 Gefällt mir -
Antwort an @TSM_Leffen
I can check. I didn't test fading away because I thought fox should be trying to dash in and cc to be closer but I will right quick
1 Antwort 0 Retweets 2 Gefällt mir
for the nair its more relevant I think, usually never do it completely stationary
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